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- DOOM PWAD
- ================================================================
- Title : HellHole
- Filename : HELLHOLE.WAD
- Author : Bill Derouin
- Email Address : b_derouin@ids.net ; bderouin@slip.net
-
- Description : See below
- ================================================================
-
- * Play Information *
-
- Episode and Level # : E1M1
- Single Player : Yes
- Cooperative 2-4 Player : No
- Deathmatch 2-4 Player : No
- Difficulty Settings : Yes
- New Sounds : No
- New Graphics : No
- New Music : No
- Demos Replaced : None
-
- * Construction *
-
- Base : New level from scratch
- Editor(s) used : DEU 5.2
- Known Bugs : This one's clean
-
-
- * Copyright / Permissions *
-
- Authors MAY NOT use this level as a base to build additional
- levels.
-
- You MAY distribute this WAD, provided you include this file, with
- no modifications. You may distribute this file in any electronic
- format (BBS, Diskette, CD, etc) as long as you include this file
- intact.
- ================================================================================
-
- HellHole... The Story.
- Deep in the Amazon, a small fortress guards a dark secret. It's
- been rumoured that a militant group has found a gateway into the Netherworld.
- For months now we've heard the horrible tales from escaped prisoners telling
- of human sacrifices and offerings to Hell's GateKeeper at a temple deep within the
- fortress. This group's objective is to gain favor in the eyes of the Dark One,
- in hopes of gaining supernatural powers for themselves so that they can take
- over the world.
- Your mission, should you accept it, is to infiltrate this fortress,
- confiscate their weapons, and destroy the GateKeeper.
- Good Luck.
-
-
- HellHole was and still is my first attempt at designing a DOOM
- PWAD. I've started it, restarted it, and made numerous revisions over
- a time period of about 2 months ( approx 60 hours design time ).
- I wasn't interested in creating a huge bloodfest where you open a door
- and 10 Hell Barons are coming at you and all you have is a shotgun.
- Instead, I wanted to create an "environment" that had detail. I work
- professionally in the CAD/CAM field, so out of habit I spent hours just
- making sure that the seams on the walls lined up just right. HellHole is not a
- PWAD you run through. It's confining and somewhat mazelike, but if take
- a closer look you may find it interesting.
- All in all, I enjoyed dabbling with DEU and DOOM. In many ways,
- DEU is a better CAD program than what I'm using now professionally.
- It's short but sweet, and I hope you enjoy it.
- Bill
-